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/* TODO: better randomness
*/
#include <sys/types.h>
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#include "shellcode.h"
unsigned long int
random_get (unsigned long int low, unsigned long int high)
{
unsigned long int val;
if (low > high) {
low ^= high;
high ^= low;
low ^= high;
}
val = (unsigned long int) random ();
val %= (high - low);
val += low;
return (val);
}
void
random_init (void)
{
srandom (time (NULL));
}
int
bad (unsigned char u)
{
if (u == '\x00' || u == '\x0a' || u == '\x0d' || u == '\x25')
return (1);
return (0);
}
int
badstr (unsigned char *code, int code_len, unsigned char *bad, int bad_len)
{
int n;
for (code_len -= 1 ; code_len >= 0 ; --code_len) {
for (n = 0 ; n < bad_len ; ++n)
if (code[code_len] == bad[n])
return (1);
}
return (0);
}
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